A. Machine readability
B. Maintainability
C. Structure enforcement
D. Overall simplicity
A. Provide for flexible interaction
B. Allow user interaction to be interrupt-able and undo-able
C. Show technical internals from the casual user
D. Design for direct interaction with objects that appear on the screen
A. Repetition
B. Sequence
C. Condition
D. None of the mentioned
A. Repeat until
B. Condition
C. Do while tests
D. If then-else
A. Functional domain
B. Arbitrary transfer of control is impossible
C. Recursion is easy to represent
D. Providing a notation that translates actions and conditions
A. State transition diagram
B. Box diagram
C. Er diagram
D. None of the mentioned
A. Data representation
B. Logic verification
C. “code-to” ability
D. Automatic processing
A. List all actions that can be associated with a specific procedure
B. List all conditions during execution of the procedure
C. Define rules by indicating what action(s) occurs for a set of conditions
D. All of the mentioned
A. Implements some functionality
B. Has explicit dependencies through provides and required interfaces
C. Communicates through its interfaces only
D. All of the mentioned
A. Program design language
B. Structured english
C. Pseudocode
D. All of the mentioned